• DARK_WOOD (2023 – ONGOING)

    Interactive video game installation featuring charcoal works on various sizes, Raspberry Pi, CRT monitor, headphones, keyboard, cables, desk, chair and display case. Part of the Dark Wood series.

    Funded by Stimuleringsfonds Creatieve Industrie
    Musical score by Tino Theqvist

    EXHIBITION HISTORY

    Troubled Waters (2025)
    Werkwarenhuis, Den Bosch

  • ARCHIVIST (2023-2025)

    Assemblage, filing cabinet, computer, software, plastic, servo motors, CRT monitor (4:3), dot-matrix printer, 1000 pages continuous 90 grs paper, 135x45x125cm.

    Archivist 1.0 was commissioned for the IMPAKT festival in 2024. The interactive art installation examining the relationship between time, technology, and human presence, through the exploration of the concept of ruins, metaphysics, and our evolving digital culture. It melds the physical and digital, using an autonomous system to search for and capture visages of everyone that appears in front of it and transforming them into binary data that’s then printed onto a 300 meter long scroll of paper. The work exists in iterations, changing with every encounter until it’s final version developed in August 2025.

    EXHIBITION HISTORY

    Memory Vacuum – Digital Echoes (2025)
    Curation: Balázs Milánik
    Grey Space in the Middle, The Hague

    Atelier Agora (2025)
    Curation: Izzy Wu Ramos
    Cultuur & Campus Putselaan, Rotterdam

    INCUBATOR (2024)
    Curation: Boris Gunst, Feodora Ratsiborinskaya
    Documentation: Sil Munik
    Kunstkerk, Dordtrecht

    IMPAKT Festival (2023)
    Curation: Ezgi Aktug, Merit Zimmermann
    Stadsklooster, Utrecht