Interactive video game installation featuring charcoal works on various sizes, Raspberry Pi, CRT monitor, headphones, keyboard, cables, desk, chair and display case. Part of the Dark Wood series.
Funded by Stimuleringsfonds Creatieve Industrie Musical score by Tino Theqvist
EXHIBITION HISTORY
Troubled Waters (2025) Werkwarenhuis, Den Bosch
DIPTYCH_240314 (2024)
Acrylic on wall, 100x500cm + 100x300cm. Realized on 3rd floor stairwell of Master Institute of Visual Cultures in Den Bosch. Part of Blokseries.
Archivist 1.0 was commissioned for the IMPAKT festival in 2024. The interactive art installation examining the relationship between time, technology, and human presence, through the exploration of the concept of ruins, metaphysics, and our evolving digital culture. It melds the physical and digital, using an autonomous system to search for and capture visages of everyone that appears in front of it and transforming them into binary data that’s then printed onto a 300 meter long scroll of paper. The work exists in iterations, changing with every encounter until it’s final version developed in August 2025.
EXHIBITION HISTORY
Memory Vacuum – Digital Echoes (2025) Curation: Balázs Milánik Grey Space in the Middle, The Hague
A selection of the portraits has been engraved on a 35x50cm slate tablet and buried in an undisclosed location as a part of Trash in the Yard exhibition.
EXHIBITION HISTORY
The Way the Wind Blows / Stormslag (2025) Curation: Storm Wilschut Kabul à GoGo, Utrecht
DUNGEON – Solo Exhibition (2024) Curation: Bram Engelaar, Niek van der Veer De Nijverheid, Utrecht
INCUBATOR (2024) Curation: Boris Gunst, Feodora Ratsiborinskaya Documentation: Sil Munik Kunstkerk, Dordtrecht
Forever Young (2024) Curation: Beroeps Organisatie Kunstenaars Boterhal, Hoorn
Trash in the Yard (2022) Curation: Martina Raponi, Belle Phromchanya, Eden Mitsenmacher Arboretum Trompenburg, Rotterdam